OpenTTD is an open source simulation game based upon the popular Microprose game “Transport Tycoon Deluxe”, written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.
The aim of the game is to build a transportation network using trucks, buses, trains, aeroplanes and boats to link together industries and towns on the map and transport the cargo they produce. Every time a vehicle makes a delivery of some cargo the player receives an income allowing them to build more infrastructure (rails, stations, etc.), vehicles, modify the terrain and interact with towns (via their local authority). The default game runs from 1950 to 2050 during which time the player aims to get as high a performance rating (based on number of vehicles, income, amount of cargo delivered, etc.) as possible.
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