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<channel>
	<title>Open Source Living &#187; Games</title>
	<link>http://osliving.com</link>
	<description>Open Source resources, community and discussion.</description>
	<pubDate>Sun, 07 Sep 2008 14:32:20 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
	<language>en</language>
			<item>
		<title>irrlamb</title>
		<link>http://osliving.com/games/platform-games/irrlamb/</link>
		<comments>http://osliving.com/games/platform-games/irrlamb/#comments</comments>
		<pubDate>Sun, 25 May 2008 09:43:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Platform]]></category>

		<category><![CDATA[engine]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[graphics]]></category>

		<category><![CDATA[physics]]></category>

		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://osliving.com/games/platform-games/irrlamb/</guid>
		<description><![CDATA[irrlamb is a platform game, in which the player moves a ball through a 3D terrain, it involves a lot of physics and challenging gameplay!]]></description>
			<content:encoded><![CDATA[<p>irrlamb is a platform game, in which the player moves a ball through a 3D terrain, it involves a lot of physics and challenging gameplay!</p>
<p>The aim in each irrlamb level is to touch every glowing globe, sometimes within a time limit. In some levels the player has the grapple upgrade, which allows the player to shoot an elastic rope at objects and terrain and can be used to climb walls.</p>
]]></content:encoded>
			<wfw:commentRss>http://osliving.com/games/platform-games/irrlamb/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Frozen Bubble</title>
		<link>http://osliving.com/games/classic/frozen-bubble/</link>
		<comments>http://osliving.com/games/classic/frozen-bubble/#comments</comments>
		<pubDate>Thu, 08 May 2008 07:16:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Classic]]></category>

		<guid isPermaLink="false">http://osliving.com/games/classic/frozen-bubble/</guid>
		<description><![CDATA[Frozen Bubble is a superb open source rendition of the classic arcade title 'Bust a Move'. This version features single and multiplayer modes as well as network multiplayer and level editor capabilities.]]></description>
			<content:encoded><![CDATA[<p>Frozen Bubble is a superb open source rendition of the classic arcade title &#8216;Bust a Move&#8217;. This version features single and multiplayer modes as well as network multiplayer and level editor capabilities.</p>
]]></content:encoded>
			<wfw:commentRss>http://osliving.com/games/classic/frozen-bubble/feed/</wfw:commentRss>
		</item>
		<item>
		<title>OpenArena</title>
		<link>http://osliving.com/games/fps/openarena/</link>
		<comments>http://osliving.com/games/fps/openarena/#comments</comments>
		<pubDate>Sun, 20 Apr 2008 22:08:42 +0000</pubDate>
		<dc:creator>guest</dc:creator>
		
		<category><![CDATA[FPS]]></category>

		<guid isPermaLink="false">http://osliving.com/games/fps/openarena/</guid>
		<description><![CDATA[OpenArena is an open source first-person shooter game based on the ioquake3 fork of the id tech 3 engine. OpenArena's gameplay is the exact same as Quake III Arena - score frags to win the game using a balanced set of weapons each designed for different situations.]]></description>
			<content:encoded><![CDATA[<p>OpenArena is an open source first-person shooter game based on the ioquake3 fork of the id tech 3 engine. OpenArena&#8217;s gameplay is the exact same as Quake III Arena - score frags to win the game using a balanced set of weapons each designed for different situations.</p>
<p>OpenArena&#8217;s gameplay is the exact same as Quake III Arena - score frags to win the game using a balanced set of weapons each designed for different situations. Gameplay modes exist such as deathmatch, Team Deathmatch, Tournament, and Capture The Flag (all modes also in the original game). Bot support was added in version 0.6.0.</p>
<p>OpenArena has undergone compatibility testing with some Quake 3 mods.Open Arena does not have a set story line. The models do not follow a set theme with some being military, fantasy, or oriental themed.</p>
]]></content:encoded>
			<wfw:commentRss>http://osliving.com/games/fps/openarena/feed/</wfw:commentRss>
		</item>
		<item>
		<title>BZFlag</title>
		<link>http://osliving.com/games/action/bzflag/</link>
		<comments>http://osliving.com/games/action/bzflag/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 15:32:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Action]]></category>

		<guid isPermaLink="false">http://osliving.com/games/action/bzflag/</guid>
		<description><![CDATA[BZFlag is a free online multiplayer cross-platform open source 3D tank battle game. The name originates from "Battle Zone capture the Flag". It runs on Irix, Linux, *BSD, Windows, Mac OS X, and many other platforms.]]></description>
			<content:encoded><![CDATA[<p>BZFlag is a free online multiplayer cross-platform open source 3D tank battle game. The name originates from &#8220;Battle Zone capture the Flag&#8221;. It runs on Irix, Linux, *BSD, Windows, Mac OS X, and many other platforms.</p>
<p>In a game of BZFlag, players drive around tanks, viewed from a first-person view, in a server-defined world (also known as a &#8220;map&#8221;), which can be modified. Tanks have the ability to drive through other tanks, but cannot travel through buildings or other world objects. The basic objective is to destroy opponents&#8217; tanks, which are tanks of another team&#8217;s color. For example, green tanks are supposed to try to destroy red, purple, blue, and rogue tanks. Rogue tanks do not have any allegiances to a certain team and are therefore able to kill anybody.</p>
]]></content:encoded>
			<wfw:commentRss>http://osliving.com/games/action/bzflag/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Wormux</title>
		<link>http://osliving.com/games/platform-games/wormux/</link>
		<comments>http://osliving.com/games/platform-games/wormux/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 14:33:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Platform]]></category>

		<guid isPermaLink="false">http://osliving.com/games/classic/wormux/</guid>
		<description><![CDATA[Wormux is a free and open-source clone of the classic game Worms. The teams are styled after the mascots of various free software projects, such as GNU, Linux, FreeBSD, KDE, GIMP, OpenOffice.org, Firefox, Thunderbird, Workrave, NuFW and SPIP.]]></description>
			<content:encoded><![CDATA[<p>Wormux is a free and open-source clone of the classic game Worms. The teams are styled after the mascots of various free software projects, such as GNU, Linux, FreeBSD, KDE, GIMP, OpenOffice.org, Firefox, Thunderbird, Workrave, NuFW and SPIP.</p>
<p>Each player controls the team of his choice (penguin, gnu, firefox, wilber,&#8230;) and must destroy his adversary using more or less casual weapons. </p>
<p>Although a minimum of strategy is required to vanquish, Wormux is pre-eminently a &#8220;convivial mass murder&#8221; game where, turn by turn, each member of each team attempts to produce a maximum of damage to his opponents. </p>
]]></content:encoded>
			<wfw:commentRss>http://osliving.com/games/platform-games/wormux/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Warsaw</title>
		<link>http://osliving.com/games/fps/warsaw/</link>
		<comments>http://osliving.com/games/fps/warsaw/#comments</comments>
		<pubDate>Tue, 25 Mar 2008 21:20:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[FPS]]></category>

		<guid isPermaLink="false">http://osliving.com/games/fps/warsaw/</guid>
		<description><![CDATA[Warsow is a free standalone first person shooter game for Windows and Linux. It is based on the Qfusion 3D engine (a modification of the Quake 2 GPL engine), and aimed on the competitive scene, or the e-sports community.]]></description>
			<content:encoded><![CDATA[<p>Warsow is a free standalone first person shooter game for Windows and Linux. It is based on the Qfusion 3D engine (a modification of the Quake 2 GPL engine), and aimed on the competitive scene, or the e-sports community.</p>
<p>Some of its features include:</p>
<p>* 3D Engine based on Qfusion (a modification of Quake 2 GPL engine)</p>
<p>* eSport oriented FPS</p>
<p>* Fast-paced gameplay focused on trix (trick jumps) and art of move</p>
<p>* Complete Power-up System including Weak and Strong fire mode for each weapon</p>
<p>* Cartoonish graphics with celshading-like_but_not_Manga style, mixing dark, flashy and dirty textures, matching with action full of fun and speed</p>
<p>* References : Quakeworld, Quake3 CPMA, Jet Set Radio, Speedball.</p>
]]></content:encoded>
			<wfw:commentRss>http://osliving.com/games/fps/warsaw/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Secret Maryo Chronicles</title>
		<link>http://osliving.com/games/classic/secret-maryo-chronicles/</link>
		<comments>http://osliving.com/games/classic/secret-maryo-chronicles/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 08:56:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Classic]]></category>

		<category><![CDATA[2D]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[platform]]></category>

		<category><![CDATA[side scroller]]></category>

		<guid isPermaLink="false">http://osliving.com/games/classic/secret-maryo-chronicles/</guid>
		<description><![CDATA[Secret Maryo Chronicles is an Open Source two-dimensional platform game with a style designed similar to classic sidescroller games. ]]></description>
			<content:encoded><![CDATA[<p>Secret Maryo Chronicles is an Open Source two-dimensional platform game with a style designed similar to classic sidescroller games. </p>
<p>It uses the platform independent library SDL and, since version 0.98, the OpenGL accelerated Graphics Renderer. The game is developed in C++.</p>
<p><strong>Minimum Requirements</strong><br />
Processor: 500 MHz<br />
Video Card: 64 MB OpenGL Compatible 3D Accelerated Graphics Card<br />
256MB of RAM<br />
800&#215;600 Screen Resolution<br />
16 Bit Color Display<br />
Keyboard + Mouse</p>
<p><strong>Recommended Requirements</strong><br />
Processor: 1 GHz<br />
Video Card: 128 MB OpenGL Compatible 3D Accelerated Graphics Card<br />
512MB of RAM<br />
Sound Card<br />
1024&#215;768 Screen Resolution<br />
32 Bit True Color Display<br />
JoyPad</p>
]]></content:encoded>
			<wfw:commentRss>http://osliving.com/games/classic/secret-maryo-chronicles/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Freeciv</title>
		<link>http://osliving.com/games/strategy/freeciv/</link>
		<comments>http://osliving.com/games/strategy/freeciv/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 08:47:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://osliving.com/games/strategy/freeciv/</guid>
		<description><![CDATA[Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. The game commences in prehistory and your mission is to lead your tribe from the stone age to the space age...]]></description>
			<content:encoded><![CDATA[<p>Freeciv is a multiplayer, turn-based strategy game for workstations and personal computers inspired by the commercial proprietary Sid Meier&#8217;s Civilization series. The latest stable version of Freeciv is 2.1.3, released on January 23, 2008. The game&#8217;s default settings are closest to Civilization II, both in gameplay and graphics (including the units and the isometric grid).</p>
<p>Players take the role of a tribe leader in 4000 BC and have to guide their people through the centuries. Over time, new technologies are discovered, which allow the construction of new city buildings and the deployment of new units. Players can wage war on one another or form diplomatic relationships.</p>
<p>The game ends when one civilization has eradicated all others, accomplished the goal of space colonization, or at a certain deadline. If more than one civilization remains at the deadline, the player with the highest score wins. Points are awarded for the size of a civilization, its wealth, and cultural and scientific advances.</p>
]]></content:encoded>
			<wfw:commentRss>http://osliving.com/games/strategy/freeciv/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Scorched 3D</title>
		<link>http://osliving.com/games/strategy/scorched-3d/</link>
		<comments>http://osliving.com/games/strategy/scorched-3d/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 08:42:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://osliving.com/games/strategy/scorched-3d/</guid>
		<description><![CDATA[Scorched 3D is a turn-based artillery game modeled after the classic DOS game Scorched Earth "The Mother Of All Games".]]></description>
			<content:encoded><![CDATA[<p>Scorched 3D is a game based loosely (or actually quite heavily now) on the classic DOS game Scorched Earth &#8220;The Mother Of All Games&#8221;. Scorched 3D adds amongst other new features a 3D island environment and LAN and internet play. Scorched 3D is totally free and is available for both Microsoft Windows and Unix (Linux, FreeBSD, Mac OS X, Solaris etc.) operating systems.</p>
<p>At its lowest level, Scorched 3D is just an artillery game with two+ tanks taking turns to destroy opponents in an arena. Choose the angle, direction and power of each shot, launch your weapon, and try to blow up other tanks.</p>
<p>But Scorched 3D can be a lot more complex than that, if you want it to be. You can earn money from successful battles and use it to invest in additional weapons and accessories. </p>
<p>You can play with up to twenty four other players at a time, mixing computer players with humans. There&#8217;s a variety of changing environmental conditions and terrains to be dealt with.</p>
]]></content:encoded>
			<wfw:commentRss>http://osliving.com/games/strategy/scorched-3d/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Alien Arena 2008</title>
		<link>http://osliving.com/games/fps/alien-arena-2008/</link>
		<comments>http://osliving.com/games/fps/alien-arena-2008/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 08:33:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[FPS]]></category>

		<category><![CDATA[game media]]></category>

		<category><![CDATA[gameplay]]></category>

		<category><![CDATA[Games]]></category>

		<category><![CDATA[multiplayer]]></category>

		<category><![CDATA[Quake III]]></category>

		<category><![CDATA[retro]]></category>

		<category><![CDATA[sci-fi]]></category>

		<category><![CDATA[single player]]></category>

		<category><![CDATA[Unreal Tournament]]></category>

		<guid isPermaLink="false">http://osliving.com/games/fps/alien-arena-2008/</guid>
		<description><![CDATA[Alien Arena a fast and frantic first person shooter that combines the best of gameplay from games like Unreal Tournament and Quake III.]]></description>
			<content:encoded><![CDATA[<p>Alien Arena 2008 is a free standalone deathmatch game based on source code released by id Software. Begun by COR Entertainment in 2004, the game combines a 1950s-era sci-fi atmosphere with gameplay similar to the Quake, Doom, and Unreal Tournament series. Alien Arena focuses mainly on online multiplayer action, although it does contain single player campaigns against bots.</p>
<p>There are 46 standard maps to choose from, 5 player characters, and 9 weapons with alternate fires, and a grappling hook. The game is powered by the id Tech 2 based CRX Engine, which features 32 bit hi-res texture support, shaders, textured particles, stain maps, reflective water with refractive shaders, light bloom, real-time shadows, real-time vertex lighting, normal-mapping, and other modern effects, all of which can be turned on or off in the menu. </p>
<p>Also featured is an internal server browser for finding other people to play online and the external Code Red Galaxy program which also serves as an IRC interface.</p>
]]></content:encoded>
			<wfw:commentRss>http://osliving.com/games/fps/alien-arena-2008/feed/</wfw:commentRss>
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